
So this year I’m doing my first Ludum Dare game competition. I’m very excited and have been trying to get my system ready to go before the theme is announced at 18:00 Pacific time. I’m running down my pre-flight checklist now.
My loadout:

Note the inspirational collages and ferret poster
(note: I’d love to put a link to every single one of these but that’ll take a long time and you can google them yourself.)
Software:
- FlashBuilder
- Text Mate
- Adobe Creative Suite
- bfxr
- Garage Band
- Amadeus Pro
- Art Rage
Libraries (probably won’t use all of these but they’re in there just in case):
- FlashPunk
- KitchenSync
- Abstract AS3
- AS3 Signals
- AS3 Utils
- AS3 Core Lib
- AS3 Data Structures
- Google Analytics
- Sterling
- zOMGamezLib (This is an old game engine that probably doesn’t even compile but I might pull some useful stuff from it. source)
Hardware:
- MacBook Pro
- Wacom Intuos5 tablet
- M-Audio Oxygen
- Blue Snowball Mic
- iPhone / iPad (not sure what for)
- Headphones
- Scanner
- Camera
- Sketchbooks & Pens
- Jones Coffee
You can follow me here or on Twitter @mimshwright