Monthly Archives: November 2007

Leopard 10.5 supports 512 pixel icons

While playing around with Icon Composer in the newest version of XCode Tools for I noticed that Leopard now supports 512×512 pixel icons – much larger than the older 128×128 pixel icons. I assume this has to do with the … Continue reading

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Discussion – Is OOP for OCD?

[Repost from Jan 31 2007] Recently, I’ve been playing around with compiling ActionScript 3.0 with strict mode turned off. This makes everything much more loose. Type checking is thrown out, classes can be dynamically altered – essentially, you sacrifice speed … Continue reading

Posted in Programming | 9 Comments

Napkintop web design for maximum impact

This link is an oldie but a goodie. It has helped me remember to KISS countless times and to focus on the needs of users when designing sites. Check it out. An Introduction to Using Patterns in Web Design [37 … Continue reading

Posted in Client-side, Design, Site-seeing, Tutorial, User Experience | Leave a comment

Video game trivia : COLECO = COnnecticut LEather COmpany

Yes. It’s true. Coleco, as in the ColecoVision video game console, actually stands for Connecticut Leather Company. Surprisingly, there were not any S&M games for the system.

Posted in News, Videogames | 1 Comment

How Ironic – Aviary is a CS3 competitor built with Adobe products

Aviary is a platform ecosystem for people who create. It is organized around a suite of Flex-based rich internet applications geared for artists of all genres. From image editing to typography to music to 3D to video, we have a … Continue reading

Posted in AIR, Design, Flex, News, User Experience | Leave a comment