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Monthly Archives: June 2008
Splume
Like puyo puyo + world of goo + puzzle bobble TIP: this actually broke Firefox for me but worked in Safari.
Posted in physics & motion, Videogames
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Technique: Semaphores
For the past year(!) or so I’ve had a series of articles I meant to write about some intermediate programming concepts that can allow you to write code at a higher level. I regret that it’s taken so long to … Continue reading
Posted in AS3, Programming, Tutorial
15 Comments
FOAM – “Forces Of Awesome Motion”?
I’m not sure where the name came from but Foam is a very easy to use, open-source, AS3, 2-D rigid body physics engine created by our very own Drew Cummins. I’ve been using it for an upcoming video game project … Continue reading
Posted in AS3, Flash, physics & motion, Videogames
1 Comment
New Roxik Creation
Amazing developer Roxik shows us all what you can do with a brilliant custom 3d engine, great visual programming tricks, and some terrific art (especially love the incredible shadow maps)! Visit ECODA!DOBUTSUEN!
Posted in Site-seeing
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