Author Archives: Mims H Wright

About Mims H Wright

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Slow Summer, New House, IMDB

What the hell? Where are all the posts? What’s happening in the world of interactive awesome? Well, for starters, we got a sweet new blog skin that so far hasn’t crashed the server or reverted to Kubrick! Hooray! I’ll admit, … Continue reading

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Side-by-side comparison shows blitting isn’t a huge speed bump

This isn’t a new article, but it touches on a topic I’ve heard a lot about recently. That is, pixel ‘blitting‘. Blitting is an old school process used in sprite-based games of essentially erasing a spot in a bitmap image … Continue reading

Posted in AS3, Programming, Tips, Tricks, and Hacks, Videogames | Tagged , , , , | 2 Comments

Suzuki Kizashi vs. Evil Weather game launches

I recently created this video game for Suzuki to promote the Kizashi’s all-wheel-drive performance. I threw this together in about 2.5 weeks starting with some code I wrote for the Global Game Jam. All in all, I’m pretty happy with … Continue reading

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AS3 Bible translated to 繁體中文

Yesterday, completely unannounced, a package arrived at my doorstep containing two copies of the ActionScript 3.0 Bible Traditional Chinese Edition! Well, that’s pretty Zang if you ask me! I’m going to keep one as a trophy but if you can … Continue reading

Posted in AS3, In Real Life | Tagged , , , | 1 Comment

Speaking Wednesday night at the LA Flex User Group

I’m going to be speaking at the LA Flex User Group in Santa Monica on Wednesday, March 17, about Skinning in Flex 4. I know it’s late notice but come on down if you can make it!

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