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Category Archives: AS3
ActionScript 3.0 Bible Series at FlashCoders NY
Hey readers! I’ve been doing a series of dynamic, engaging, interactive, educational and disturbingly sexy workshops on topics from the new AS3 Bible. These workshops are hosted by the fearless FlashCoders NY user group. If you’re in NYC and want … Continue reading
Posted in AS3, Conferences and User Groups, News
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Killing 3D Transforms
Here’s a quick tip. If you’ve ever dealt with 3D in Flash Player 10+ you’ll know that DisplayObjects in 3D in Flash Player are bitmap-cached; only the bitmap representation is transformed in 3D. Recently I was working on a site … Continue reading
Posted in AS3, Tips, Tricks, and Hacks
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Side-by-side comparison shows blitting isn’t a huge speed bump
This isn’t a new article, but it touches on a topic I’ve heard a lot about recently. That is, pixel ‘blitting‘. Blitting is an old school process used in sprite-based games of essentially erasing a spot in a bitmap image … Continue reading
Posted in AS3, Programming, Tips, Tricks, and Hacks, Videogames
Tagged animation, bit, blit, oldschool, sprite
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AS3 Bible translated to 繁體中文
Yesterday, completely unannounced, a package arrived at my doorstep containing two copies of the ActionScript 3.0 Bible Traditional Chinese Edition! Well, that’s pretty Zang if you ask me! I’m going to keep one as a trophy but if you can … Continue reading
IDisplayObject? – Getting around the lack of an interface for the DisplayObject in Flash
Interfaces are amazing things. When I was young and green, I didn’t understand their purpose, but after working with them for a while, I will defend their use to the end. I try to create lots of interfaces early on … Continue reading
Posted in AS3, Architecture, Programming, Tips, Tricks, and Hacks
Tagged AS3, displayobject, hack, idisplayobject, interface, workaround
6 Comments