Category Archives: Hydra

Pixel Shading and Adobe AIF

Pixel shading is a feature supported on graphics hardware starting with the Radeon R200 based cards (8500-9250) and the GeForce FX series. Though pixel shading was first specified in OpenGL 1.1 and DirectX 8, it wasn’t implemented by consumer grade … Continue reading

Posted in Hydra, Programming | 1 Comment

My first Hydra

If you watched the video from our previous post, you no doubt have heard of Hydra and AIF – the new image processing language for Adobe products including Astro. I’ve since downloaded the AIF Toolkit and played around with it … Continue reading

Posted in Flash, Hydra, Programming | 2 Comments

Are You Sitting Down? You’d Better Sit Down.

Adobe demos new features of Astro/Flash Player 10 at MAX. Credit goes to Aral for the video.

Posted in Flash, Hydra, News | Tagged | 2 Comments