<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>dispatchEvent()™ &#187; News</title>
	<atom:link href="http://dispatchevent.org/category/news/feed/" rel="self" type="application/rss+xml" />
	<link>http://dispatchevent.org</link>
	<description>Collective thoughts on the Flash Platform, iOS, Unity, and any other technology we use.</description>
	<lastBuildDate>Tue, 07 Feb 2012 19:22:18 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>Don&#8217;t Panic.</title>
		<link>http://dispatchevent.org/mims/dont-panic/</link>
		<comments>http://dispatchevent.org/mims/dont-panic/#comments</comments>
		<pubDate>Sat, 12 Nov 2011 22:45:38 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[AIR]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[In Real Life]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=900</guid>
		<description><![CDATA[Dear Flash &#38; Flex Interactive Developers, keep calm and carry on. The news from Adobe seems like a big deal now but I&#8217;m not sure that it&#8217;s soon enough to judge what the long term impact will be. In my &#8230; <a href="http://dispatchevent.org/mims/dont-panic/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Dear <strike>Flash &amp; Flex</strike> Interactive Developers, keep calm and carry on. The news from Adobe seems like a big deal now but I&#8217;m not sure that it&#8217;s soon enough to judge what the long term impact will be. In my opinion, it&#8217;s not yet time to panic (is it ever?) and in this post, I&#8217;ll talk about why.  </p>
<p>First, if you don&#8217;t know what I&#8217;m talking about, check out the news. I think the best explanation comes from <a href="http://www.mikechambers.com/blog/2011/11/11/clarifications-on-flash-player-for-mobile-browsers-the-flash-platform-and-the-future-of-flash/">Mike Chambers&#8217; Blog</a> and a corresponding post on the <a href="http://blogs.adobe.com/flex/2011/11/your-questions-about-flex.html">Flex Team&#8217;s Blog</a>. </p>
<div id="attachment_901" class="wp-caption alignnone" style="width: 310px"><a href="http://dispatchevent.org/wp-content/uploads/2011/11/cute_bunny.jpeg"><img src="http://dispatchevent.org/wp-content/uploads/2011/11/cute_bunny-300x207.jpg" alt="" title="cute_bunny" width="300" height="207" class="size-medium wp-image-901" /></a><p class="wp-caption-text">Don&#039;t panic! Take a deep breath and look at this cute bunny</p></div>
<p><span id="more-900"></span></p>
<h2>Not much has changed with the Flash Platform</h2>
<p>If you read closely, not that much has really changed. The problem is perception. Let&#8217;s review what is going away and why it&#8217;s not as crazy as it might sound. </p>
<h3>Mobile Flash Player</h3>
<p>Adobe is discontinuing work on the mobile Flash Player. I don&#8217;t know the numbers of people building Flash content for Android but I suspect it&#8217;s not incredibly high. I would also wager that even Air on Android/iOS is still far from critical mass, but Adobe say they will continue to support this. The desktop Flash Player will stay the same and for the foreseeable future continue to surpass HTML5 in features and cross-platform functionality. </p>
<p>Another way of saying this is that the Flash Platform remains the best choice for the tasks that it was already the best choice for. Mobile was never one of these and some applications, like video players, may have lost that title to HTML5. But in cross-platform, rich-media, deeply interactive experiences on the web, Flash is still ahead of the competition.  </p>
<h3>Flex is still here</h3>
<p>Adobe is discontinuing its support for the Flex SDK. However, it will stay around as <a href="http://spoon.as">an open source project</a> (it was already open source.) It may never get better than it is already, which so far has been good enough to become the platform of choice for many Flex developers.  </p>
<p>Flex cannot get any worse than the next version 4.6, which you were probably looking forward to until today. And you know what, that&#8217;s okay. We don&#8217;t need to be so obsessed with the next thing that we change careers because the <em>next</em> next thing has an uncertain future. I happen to know of some projects that are still using Flex 3 and will probably never upgrade. Why? The user doesn&#8217;t know the difference between <code>mx</code> and <code>spark</code> skins. </p>
<p>It may also get better after being untethered from Adobe and in hands of the Flex Community. In other words, we&#8217;re in charge now. The <a href="http://www.spoon.as/core-values/">Spoon</a> community, who is inheriting the Flex project, already have plans to make a version 5.x.</p>
<h2>Fear itself</h2>
<p>The real issue now is the way the public will preceive this news. This announcement has sapped the confidence of a lot of people, customers and developers alike. In my opinion, it&#8217;s not the time for us to decry Adobe as evil jerks. It is a time for us as experts to try to help our clients, companies and the public to make sense of the news. It&#8217;s time to remember that Flash is just a tool in the arsenal of an interactive developer. In fact, Flash&#8217;s popularity, due to <a href="http://www.apple.com/hotnews/thoughts-on-flash/">largely political reasons</a>, has already been on the decline for a while now. But, it will certainly be dead if the Flash users themselves don&#8217;t believe in it. </p>
<p>The next time a client wants an awesome, interactive video, 3D puzzle game, website thing I will still recommend Flash. I don&#8217;t want to have him tell me &#8220;it has to be HTML5&#8243; because he read online that &#8220;Flash is dead.&#8221; In fact, I think it&#8217;s our job to talk about its strengths and its weaknesses in a totally objective way. We should all dwell in the middle ground between Adobe zealotry and jumping on the next bandwagon. </p>
<h3>Your next job</h3>
<p>I feel hopeful that the shit will not hit the fan, at least not immediately. That being said, I am always an advocate of looking at other technologies and keeping those abstract coding skills honed. Good developers are in a prime position to port our skills to whatever platform comes next, and those skills are almost always in demand. Even HTML5 (JavaScript) apps share a very similar language with AS3 (really AS1). I was able to pick up JQuery and build my first HTML5 project in a matter of a day or two. </p>
<p>As Mike Chamber&#8217;s writes:<br />
<block>&#8220;I think it is a HUGE opportunity for the Flash community. As browser support for richer content and motion graphics improves, so will demand for designers and developers who have experience working with motion graphics on the web. The Flash community has been doing this type of work on the web for over a decade and is uniquely qualified to fill demand for similar work in the browser. I donâ€™t think it is a coincidence that some of the most cutting edge motion graphics work being done in HTML5 today is being done by developers and agencies with extensive experience in Flash (such as Grant Skinner, Branden Hall, Big Spaceship, etcâ€¦).&#8221;</block></p>
<p>Joel Hooks adds some great notes on this in <a href="http://thoughts.joelhooks.com/post/12680058831/you-are-not-your-platform-here-are-some-things-you#/">his blog post</a>. I&#8217;d like to also add <a href="http://haxe.org/">HAXE</a>, Java, C# and <a href="http://www.dartlang.org/">Dart</a> to the list of languages that you should be able to pick up with little effort. </p>
<h3>The Community</h3>
<p>In LA, our local Flex group shut down abruptly after this news was released. I personally feel this was very hasty indeed and wrote a letter about it upon which this blog post was based. I see that a lot of people are really pissed and their identities are in question. If you&#8217;re in this position, I would suggest instead of jumping ship, why not continue to talk about how this will impact our jobs and what skills we can port to other platforms. If there really are people out there who are going to lose their jobs over this, and I think it&#8217;s too soon to say, we should still be able to support each other as a community. </p>
<p>Even with all this positivity, I still have to agree with <a href="http://twitter.com/#!/neurofuzzy/status/135442238607081472">@neurofuzzy</a> &#8220;Anyone who has &#8216;Flash&#8217; in your job title, scratch it out and write &#8216;Interactive.&#8217;&#8221; It&#8217;s something we should have all done a long time ago because I believe we are more than just Flash dudes. </p>
<p><em>I&#8217;d love to hear your thoughts on all of this. Please leave comments. It will be very interesting to look back on this post in 6 months and see whether I was right to keep a cool head or being terribly naÃ¯ve.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/mims/dont-panic/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Flash is NOT coming to iOS!</title>
		<link>http://dispatchevent.org/mims/flash-is-not-coming-to-ios/</link>
		<comments>http://dispatchevent.org/mims/flash-is-not-coming-to-ios/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 13:16:18 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=889</guid>
		<description><![CDATA[While we&#8217;re still hot on the subject of Flash on iOS, I would like to address the other recent news regarding Flash Media Server 4.5 and clear up some of the not-entirely-accurate statements being made. First, let&#8217;s get one thing &#8230; <a href="http://dispatchevent.org/mims/flash-is-not-coming-to-ios/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>While we&#8217;re still hot on the subject of <a href="http://dispatchevent.org/mims/air-on-ios-vindicated-by-machinarium/">Flash on iOS</a>, I would like to address the <a href="http://blog.appboy.com/2011/09/adobe-now-supported-on-ios-devices-no-apple-did-not-fold-adobe-did/">other</a> <a href="http://uk.gear.ign.com/articles/119/1193856p1.html#.Tm9UZBxFjo0.twitter">recent</a> <a href="http://mobility.cbronline.com/news/adobe-releases-flash-player-for-apple-products-report-130911">news</a> regarding Flash Media Server 4.5 and clear up some of the not-entirely-accurate statements being made.</p>
<p>First, let&#8217;s get one thing clear&#8230; <span style="color: #000000;"><strong>Flash is NOT coming to iOS</strong></span>Â per se. To quote theÂ <a href="http://eon.businesswire.com/news/eon/20110907007466/en/Adobe/IBC/Flash-Media-Server">press release from Adobe</a>:</p>
<blockquote><p>&#8220;With Flash Media Server 4.5, media publishers can extend their already broad mobile reach via Flash-enabled devices, with the new ability to deliver <strong>video content</strong> to Appleâ€™sÂ iPadÂ andÂ iPhoneÂ devices, enabling them to reach the widest audience possible.&#8221;</p></blockquote>
<p>Unless I&#8217;m misreading this, it seems that this is only going to allow <em>Flash Video</em> to be viewed on iOS and <em>only</em> when streamed from the new Flash Media Server. This will be achieved by serving the video in an iOS compatible format so there&#8217;s no new player or plugin involved at all. Flash content in general (games, interactive sites, &amp;c) will still bring up that familiar <a style="display: inline;" href="http://dispatchevent.org/wp-content/uploads/2011/09/nullplugin.jpeg"><br />
<img class="alignnone" title="nullplugin" src="http://dispatchevent.org/wp-content/uploads/2011/09/nullplugin.jpeg" alt="" width="32" height="32" /></a>.</p>
<p>This is only a little bit exciting (unless you host a lot of Flash Video). What the end user will experience is potentially more video content available on their iOS device, perhaps from sites that they couldn&#8217;t get it from before, and they may notice a performance improvement. It&#8217;s a far cry from the headlines stating things like &#8220;Adobe releases Flash player for Apple products&#8221; or &#8220;Adobe Flash coming to iOS&#8221;. Still, it&#8217;s a (small) step in the right direction.</p>
<p>Frustratingly, most of the articles I&#8217;ve seen are tinged with insinuations that this is some sort of surrender, for example, &#8220;<a href="http://blog.appboy.com/2011/09/adobe-now-supported-on-ios-devices-no-apple-did-not-fold-adobe-did/">Apple did not fold, Adobe did</a>.&#8221; Really? Are we still acting like these two companies are having a little schoolyard rivalry? Nobody folded or cried <a href="http://www.fiercecontentmanagement.com/story/adobe-develops-way-play-flash-apple-ios-devices/2011-09-10">&#8220;Uncle&#8221;</a>. A company just found a solution to a technology problem. As I said in my last post, this sort of talk creates an artificial sense of certain technologies being inherently &#8220;good&#8221; or &#8220;bad&#8221;. It misinforms the general public and turns the choice of platform for a project into an emotional or political battle.</p>
<p>On the other hand, as much as I want people to get the story straight, this is more good news for Flash developers. If the general consensus is that Flash will run on iOS then our clients will perceive it as less &#8220;bad&#8221; and more &#8220;good&#8221;. So I guess this is bad reporting of so-so news that will make very good PR for Adobe.</p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/mims/flash-is-not-coming-to-ios/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>ActionScript 3.0 Bible Series at FlashCoders NY</title>
		<link>http://dispatchevent.org/roger/actionscript-3-0-bible-series-at-flashcoders-ny/</link>
		<comments>http://dispatchevent.org/roger/actionscript-3-0-bible-series-at-flashcoders-ny/#comments</comments>
		<pubDate>Wed, 14 Jul 2010 15:06:06 +0000</pubDate>
		<dc:creator>Roger Braunstein</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Conferences and User Groups]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=859</guid>
		<description><![CDATA[Hey readers! I&#8217;ve been doing a series of dynamic, engaging, interactive, educational and disturbingly sexy workshops on topics from the new AS3 Bible. These workshops are hosted by the fearless FlashCoders NY user group. If you&#8217;re in NYC and want &#8230; <a href="http://dispatchevent.org/roger/actionscript-3-0-bible-series-at-flashcoders-ny/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Hey readers!</p>
<p>I&#8217;ve been doing a series of dynamic, engaging, interactive, educational and disturbingly sexy workshops on topics from the new <a href="http://actionscriptbible.com/">AS3 Bible</a>. These workshops are hosted by the fearless <a href="http://www.flashcodersny.com/">FlashCoders NY</a> user group. If you&#8217;re in NYC and want to drop by, check the meeting announcements. Having a copy of the book isn&#8217;t required! (But I sure recommend it, duh!)</p>
<p>I give the workshops every other Wednesday, give or take. Tonight&#8217;s is on <b>Pixel Bender</b>! Be sure to stop by!</p>
<p>As an aside, you may be curious what I&#8217;m up to. Actually, you aren&#8217;t, but I&#8217;ll tell you anyway because I&#8217;m amped. I&#8217;m juggling several iOS projects on iPhone 4 and iPad, I&#8217;m days away from launching an amazing collaboration with artists/directors Radical Friend, the creators of openFrameworks, and the talented folks at The Science Project &#8212; an experimental art piece driven by Unity and oF. And what the hell, I&#8217;m trying to learn 3D modeling (again) (finally). I heard that I might be giving a series of iOS dev video training episodes&#8230; stay tuned if you want to hear more!</p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/roger/actionscript-3-0-bible-series-at-flashcoders-ny/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Suzuki Kizashi vs. Evil Weather game launches</title>
		<link>http://dispatchevent.org/mims/suzuki-kizashi-vs-evil-weather-game-launches/</link>
		<comments>http://dispatchevent.org/mims/suzuki-kizashi-vs-evil-weather-game-launches/#comments</comments>
		<pubDate>Fri, 19 Mar 2010 00:16:41 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[auto]]></category>
		<category><![CDATA[car]]></category>
		<category><![CDATA[client]]></category>
		<category><![CDATA[driving]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[portfolio]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=845</guid>
		<description><![CDATA[I recently created this video game for Suzuki to promote the Kizashi&#8217;s all-wheel-drive performance. I threw this together in about 2.5 weeks starting with some code I wrote for the Global Game Jam. All in all, I&#8217;m pretty happy with &#8230; <a href="http://dispatchevent.org/mims/suzuki-kizashi-vs-evil-weather-game-launches/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I recently created this video game for Suzuki to promote the Kizashi&#8217;s all-wheel-drive performance. I threw this together in about 2.5 weeks starting with some code I wrote for the <a href="http://www.globalgamejam.org/">Global Game Jam</a>. All in all, I&#8217;m pretty happy with the work.</p>
<p>Give it a go and let me know what you think!</p>
<p><a href="http://dispatchevent.org/wp-content/uploads/2010/03/kizashi.png"><img class="alignnone size-medium wp-image-846" title="kizashi" src="http://dispatchevent.org/wp-content/uploads/2010/03/kizashi-300x149.png" alt="" width="300" height="149" /></a></p>
<p><a href="http://suzukiauto.com/kizashi/game/">Suzuki Kizashi Vs. Evil Weather</a></p>
<p>All design was done by <a href="http://www.siltanenpartners.com/sp/">Siltanen &amp; Partners</a></p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/mims/suzuki-kizashi-vs-evil-weather-game-launches/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>KitchenSync Version 2.0 is now available!</title>
		<link>http://dispatchevent.org/mims/kitchensync-v2-released/</link>
		<comments>http://dispatchevent.org/mims/kitchensync-v2-released/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 03:14:49 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[physics & motion]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[KitchenSync]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[tween]]></category>
		<category><![CDATA[version2.0]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=809</guid>
		<description><![CDATA[I&#8217;m very proud to announce that the second version of KitchenSync has arrived! What started as a labour of love about 3 years ago has finally gotten its first much needed upgrade. Just about everything in this version is newer &#8230; <a href="http://dispatchevent.org/mims/kitchensync-v2-released/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m very proud to announce that the second version of KitchenSync has arrived! What started as a labour of love about 3 years ago has finally gotten its first much needed upgrade. Just about everything in this version is newer and more streamlined. The entire system for greater simplicity and practical functionality.</p>
<p>This version will not be backwards compatible, however, there&#8217;s finally someÂ <a href="http://kitchensync.as3lib.org/manual">Decent Documentation</a>!!! There&#8217;s also a <a href="http://kitchensync.as3lib.org">new blog</a> devoted to KS.</p>
<p><a href="http://kitchensynclib.googlecode.com">GO GET IT NOW!</a></p>
<p>Here&#8217;s some of the new features. You can view all of them by checking out theÂ <a href="http://kitchensynclib.googlecode.com/svn/trunk/docs/changelog.txt">change log</a>.</p>
<ul>
<li>Usability
<ul>
<li>REFACTORED all classes with usability and stability in mind.</li>
<li>UPDATED all ASDocs</li>
<li>ADDED several new methods in the TweenFactory for easy tween creation.</li>
</ul>
</li>
<li>Synchronizer and Time
<ul>
<li>REFACTORED The way time is handled throughout.</li>
<li>ADDED ISynchronizerCore and example core classes. This allows advanced users to switch between different methods of timing (e.g. enterframe or timer based)</li>
<li>ADDED FrameRateUtil for getting instantaneous and averaged framerates of the system. The FrameRateView now makes use of this class and has more options.</li>
</ul>
</li>
<li>Action Architecture
<ul>
<li>REFACTORED action classes and extracted several interfaces from them.</li>
<li>ADDED jumpToTime and jumpByTime functionality to actions.</li>
<li>ADDED Looping via a new group called KSLooper.</li>
<li>REMOVED complicated and rarely used action triggers from AbstractAction.</li>
<li>ADDED togglePause() method and progress variable to AbstractAction (for getting percentage complete of an action).</li>
</ul>
</li>
<li>Tweens
<ul>
<li>CHANGED constructors in KSTween. Emphasis is now on using TweenFactory.</li>
<li>IMPROVED Object parser in TweenFactory</li>
</ul>
</li>
<li>Action Groups
<ul>
<li>ADDED Syntactic sugar to the group constructors. using an array in the constructor for a parallel group adds a sequence and vice versa.</li>
<li>ADDED totalDuration to groups to show the duration of all child actions in a group.</li>
<li>ADDED KSRandomGroup.</li>
<li>REMOVED KSSteppedSequenceGroup because it seemed kinda useless.</li>
</ul>
</li>
<li>Loading Actions
<ul>
<li>REFACTORED Loading actions. Now they&#8217;re much easier to use and more powerful.</li>
<li>ADDED KSLoadQueue for quickly creating a class to load files from the network in a batch.</li>
<li>ADDED the resultList property to the ILoaderAction interface so that you can quickly access the loaded files in a batch.</li>
</ul>
</li>
<li>Misc
<ul>
<li>RENAMED several classes and reworked package structure</li>
<li>ADDED KSAsynchronousIteration for running processor-intensive for loops spaced out over a period of time so that they are essentially asynchronous.</li>
<li>FIXED several minor and major bugs.</li>
</ul>
</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/mims/kitchensync-v2-released/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>The Deepening &#8211; Select Your Own Adventure Edition</title>
		<link>http://dispatchevent.org/mims/the-deepening-select-your-own-adventure-edition/</link>
		<comments>http://dispatchevent.org/mims/the-deepening-select-your-own-adventure-edition/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 19:13:39 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Videogames]]></category>
		<category><![CDATA[atom]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=735</guid>
		<description><![CDATA[I&#8217;m very pleased to announce that one of my latest projects has just gone live. The Deepening &#8211; Select Your Own Adventure Edition has just gone up on Atom Films. Go give it a look, it&#8217;s hilarious. The video is &#8230; <a href="http://dispatchevent.org/mims/the-deepening-select-your-own-adventure-edition/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://deepening.atom.com"><img class="alignnone size-full wp-image-737" title="Screen shot 2009-09-22 at 15.26.51 PM" src="http://dispatchevent.org/wp-content/uploads/2009/09/Screen-shot-2009-09-22-at-15.26.51-PM.png" alt="Screen shot 2009-09-22 at 15.26.51 PM" /></a></p>
<p>I&#8217;m very pleased to announce that one of my latest projects has just gone live. <a href="http://www.deepening.atom.com">The Deepening &#8211; Select Your Own Adventure Edition</a> has just gone up on Atom Films. Go give it a look, it&#8217;s hilarious.</p>
<p>The video is a Good Cop / Bad Cop action show where you get to choose what happens next. It was created by the brilliant <a href="http://theduncanbrothers.com/">Duncan Brothers</a> who asked me to help build the Flash portion of it. Enjoy!</p>
<p><a href="http://www.deepening.atom.com">deepening.atom.com</a></p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/mims/the-deepening-select-your-own-adventure-edition/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Where is everybody? A general update from the authors of dispatchEvent() Blog</title>
		<link>http://dispatchevent.org/mims/where-is-everybody-a-general-update-from-the-authors-of-dispatchevent-blog/</link>
		<comments>http://dispatchevent.org/mims/where-is-everybody-a-general-update-from-the-authors-of-dispatchevent-blog/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 05:34:02 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[In Real Life]]></category>
		<category><![CDATA[Meta]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[authors]]></category>
		<category><![CDATA[life]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=724</guid>
		<description><![CDATA[Hi faithful readers, I realized that we haven&#8217;t posted anything new since, &#60;GASP!&#62;, back in May. A lot has been happening in everyone&#8217;s lives. Here&#8217;s a summary of what&#8217;s been going on with each of us. Mims Prepare to be &#8230; <a href="http://dispatchevent.org/mims/where-is-everybody-a-general-update-from-the-authors-of-dispatchevent-blog/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Hi faithful readers, I realized that we haven&#8217;t posted anything new since, &lt;GASP!&gt;, back in May. A lot has been happening in everyone&#8217;s lives. Here&#8217;s a summary of what&#8217;s been going on with each of us.</p>
<p><img class="alignnone" title="Mims" src="/wp-content/avatars/mims.gif" alt="Mims" width="96" height="96" /></p>
<h3>Mims</h3>
<p>Prepare to be devastated, ladies and gay gentlemen, for I am getting married next Saturday the 19th! As the day has been drawing closer, I&#8217;ve been more and more consumed by wedding planning as well as general stress and excitement which is my main excuse for dropping of the face of the blog.</p>
<p>After the wedding, <span style="text-decoration: line-through;">I&#8217;ll</span> we&#8217;ll be making <span style="text-decoration: line-through;">my</span> our way through Europe, driving from Barcelona to Amsterdam via Provence, the Black Forest, and a few Belgian breweries. I know many of you hail from Europe so give a shout out if you know some great, strange places to visit along the way!</p>
<p>In between tasting cake and buying championship quantities of wine for the wedding, I&#8217;ve managed to keep busy with some really great gigs. I recently built the media-rich <a href="http://www.toyota.com/vehicles/minisite/tundraexperience/">Toyota Tundra Experience site</a> in collaboration with <a href="http://badassembly.com/">Bad Assembly</a> and <a href="http://saatchila.com/">Saatchi &amp; Saatchi LA</a> which launched this summer. I contributed Gumbo skillz to the insanely extravagant <a href="http://gadgets.boingboing.net/2009/06/17/video-exclusive-sche.html">Cannes Multi-Touch Wall</a> with <a href="http://schematic.com">Schematic</a>. I&#8217;m also very excited for a project I recently finished in collaboration with the very talented and funny <a href="http://theduncanbrothers.com/">Duncan Brothers</a> and <a href="http://www.atom.com/">Atom</a> (It&#8217;s not launched yet but I&#8217;ll announce it when it is).</p>
<p>Sadly, I&#8217;ll be missing <a href="http://max.adobe.com/">Adobe MAX</a> and the infamous <a href="http://www.fitc.ca/events/about/?event=95">Flashapaloozastock</a> even though they&#8217;re in my own back yard! But after returning in mid-October, I&#8217;m looking forward to getting back out there and working my face off! That includes dabbling in some new technology like XNA or iPhone, blogging about some of the stuff I&#8217;ve learned on my last few gigs and hopefully, getting my shit together and finally speaking at some conferences. I&#8217;m also working on a completely revised version 2.0 of <a href="http://kitchensynclib.googlecode.com/">KitchenSync</a>, my incredibly underused tweening and sequencing library.</p>
<p>I hope you&#8217;ve all had a great summer!</p>
<p><img class="alignnone" title="Roger" src="/wp-content/avatars/roger.gif" alt="Roger" width="96" height="96" /></p>
<h3>Roger</h3>
<p>Gentlemen, WE CAN REBUILD IT. We have the technology. We have the capability to make the world&#8217;s finest programming book. The <strong>ActionScript 3.0 Bible Second Edition</strong> will be that book. We can make it better than it was before. Better. Stronger. Faster.</p>
<p>That&#8217;s right, I&#8217;m hard at work tearing the AS3B to pieces and building the second edition from the ground up, and I can&#8217;t wait to share it with you. I&#8217;ll post more about it when it&#8217;s ready to go to press. You won&#8217;t believe all the awesome new features in this book!</p>
<p>While writing, I&#8217;ve been traveling the world with my trusty laptop. This summer I&#8217;ve trekked out from my home in Brooklyn to Peru, Los Angeles, Santa Barbara, San Francisco, Montauk, Pittsburgh, Orlando, DC, Los Angeles again, Seattle, Portland, and Puerto Rico. Don&#8217;t worry, I&#8217;m taking lots of photos. I love traveling!</p>
<p>I&#8217;ve been working on some really cool projects, too! I made a website for the most wacky, creative filmmaker of our time. I helped to design (and hopefully I will soon program) an iPhone app for a gorgeously illustrated series of books for teens. Sorry I can&#8217;t be more specific!</p>
<p>When I&#8217;m not doing all this I&#8217;m rollerskating, going on long long bicycle rides, watching lots of movies, exploring all the amazing restaurants in NYC, and having adventures. I&#8217;m taking an intensive culinary class at the French Culinary Institute this Fall. I also got my motorcycle license and I can&#8217;t wait to use it more! Sadly, I&#8217;ve completely fallen off learning piano, but I really hope to start again soon!</p>
<p>What have you been up to, readers? Did you have a great summer?</p>
<p><img class="alignnone" title="Caleb" src="/wp-content/avatars/calebjohnston.gif" alt="caleb" width="96" height="96" /></p>
<h3>Caleb</h3>
<p>Caleb has left New York City. He is now studying hard at Cornell University in Ithica, NY. Aside from the mathy homework, he is kept up at night trying to determine what has gone wrong with his ray tracer. However, there may not be any better reason for a nerd to lose sleep!</p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/mims/where-is-everybody-a-general-update-from-the-authors-of-dispatchevent-blog/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>@FlashJobs on Twitter</title>
		<link>http://dispatchevent.org/mims/flashjobs-on-twitter/</link>
		<comments>http://dispatchevent.org/mims/flashjobs-on-twitter/#comments</comments>
		<pubDate>Tue, 03 Mar 2009 18:41:09 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[jobs]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=652</guid>
		<description><![CDATA[@DDura (Daniel Dura) has recently started a Twitter feed of Flash Jobs! Great idea.]]></description>
			<content:encoded><![CDATA[<p><a href="http://twitter.com/ddura">@DDura</a> (<a href="http://www.danieldura.com/">Daniel Dura</a>) has recently started a <a href="http://twitter.com">Twitter</a> feed of <a href="http://twitter.com/flashjobs">Flash Jobs</a>! Great idea.</p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/mims/flashjobs-on-twitter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Balloono: Based on a True Story!</title>
		<link>http://dispatchevent.org/roger/balloono-based-on-a-true-story/</link>
		<comments>http://dispatchevent.org/roger/balloono-based-on-a-true-story/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 19:48:21 +0000</pubDate>
		<dc:creator>Roger Braunstein</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=549</guid>
		<description><![CDATA[Check out the latest ridiculous multiplayer chaos unleashed by those crazy, crazy test tube babies at IILWY, Balloono! I developed this game, but it wouldn&#8217;t exist without the awesome assistance of EJ, Ken, Daniel, and Charles. For taking it the &#8230; <a href="http://dispatchevent.org/roger/balloono-based-on-a-true-story/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.balloono.com/"><img src="http://dispatchevent.org/wp-content/uploads/2008/12/capture004.png" alt="Balloono" title="Balloono" style="float: right; margin-left: 1em" width="117" height="86" /></a></p>
<p>Check out the latest ridiculous multiplayer chaos unleashed by those crazy, crazy test tube babies at IILWY, <a href="http://www.balloono.com/">Balloono!</a> I developed this game, but it wouldn&#8217;t exist without the awesome assistance of EJ, Ken, Daniel, and Charles. For taking it the last mile (or five) and adding lots of great art and polish, THANKS! Great work you guys! Oh yeah, and you&#8217;re cool too, Mark.</p>
<p>Keep coming back, &#8217;cause I&#8217;m sure IILWY will be adding more levels and other bonus monkey jams! And hey, if you like the game, it couldn&#8217;t hurt to <a href="http://www.newgrounds.com/portal/view/475255">vote for it on Newgrounds</a>, right?</p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/roger/balloono-based-on-a-true-story/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Ribbit Killer App Challenge</title>
		<link>http://dispatchevent.org/mims/ribbit-killer-app-challenge/</link>
		<comments>http://dispatchevent.org/mims/ribbit-killer-app-challenge/#comments</comments>
		<pubDate>Wed, 17 Dec 2008 18:24:16 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=520</guid>
		<description><![CDATA[I&#8217;ve been taking a look at the Ribbit API which essentially is a platform for making phone calls from a Flash interface. It looks very easy to implement too. Recently, they announced a &#8220;Killer App&#8221; contest for best use of &#8230; <a href="http://dispatchevent.org/mims/ribbit-killer-app-challenge/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><img alt="" src="http://killerappchallenge.ribbit.com/images/killerapp/killerapp-header.png" title="http://killerappchallenge.ribbit.com" class="alignnone" width="426" height="214" /></p>
<p>I&#8217;ve been taking a look at the<a href="http://developer.ribbit.com/"> Ribbit API</a> which essentially is a platform for making phone calls from a Flash interface. It looks very easy to implement too.</p>
<p>Recently, they announced a <a href="http://killerappchallenge.ribbit.com/">&#8220;Killer App&#8221; contest</a> for best use of the Ribbit API in a Flash/Flex/AIR app. I think I might give it a shot.</p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/mims/ribbit-killer-app-challenge/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>My new portfolio page</title>
		<link>http://dispatchevent.org/mims/my-portfolio-page/</link>
		<comments>http://dispatchevent.org/mims/my-portfolio-page/#comments</comments>
		<pubDate>Sat, 06 Dec 2008 06:08:44 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[In Real Life]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[portfolio]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=508</guid>
		<description><![CDATA[&#8220;Surely,&#8221; you might say, &#8220;An dashing and decadent, international entrepreneur and creative genius like Mims Hughes Wright III must have his proverbial shit together&#8221;, [pause], &#8220;Right?&#8221; Wrong. I&#8217;m just as lazy as the next guy when it comes to updating &#8230; <a href="http://dispatchevent.org/mims/my-portfolio-page/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>&#8220;Surely,&#8221; you might say, &#8220;An dashing and decadent, international entrepreneur and creative genius like <a href="http://mimswright.com">Mims Hughes Wright III</a> must have his proverbial shit together&#8221;, [pause], &#8220;Right?&#8221;</p>
<p>Wrong.</p>
<p>I&#8217;m just as lazy as the next guy when it comes to updating my portfolio page. In fact, I have for the past many years neglected to keep my portfolio page up-to-date as I imagine some of you probably have.</p>
<p>Since about 2003, it&#8217;s looked like this mucous-coloured collection of bad links:</p>
<p><img class="aligncenter size-full wp-image-509" title="losdesigns" src="http://dispatchevent.org/wp-content/uploads/2008/12/losdesigns.jpg" alt="" width="198" height="147" /></p>
<p>As of this week, <a href="http://mimswright.com/portfolio">it</a> looks slightly better!!!</p>
<p><a href="http://mimswright.com/portfolio"><img class="aligncenter size-thumbnail wp-image-510" title="newporfolio" src="http://dispatchevent.org/wp-content/uploads/2008/12/newporfolio-150x150.png" alt="" width="150" height="150" /></a></p>
<p>But more important than looking better, the work on this page is up to date!!! I used object oriented PHP and mySQL for the backend and it actually stores an archive of every project I&#8217;ve ever worked on. The images are pulled in from Flickr usingÂ  <a href="http://phpflickr.com/">phpFlickr</a>. It also generates XML data from the database so I could move this to Flash later (<a href="http://www.youtube.com/watch?v=H0YVBUVjvdI">5 years from now</a>).</p>
<p>Even though I&#8217;ve designed and re-designed my site over the past few years and had very lofty ambitions, I actually managed to finish <a href="http://mimswright.com/portfolio">the new portfolio page</a> and the <a href="http://mimswright.com">homepage</a> in less than a weekend. I know it&#8217;s not gonna win any <a href="http://thefwa.com">FWA</a>&#8216;s, but I&#8217;m proud of myself and I hope it is an inspiration for you to stop thinking about updating your site and start updating your site.</p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/mims/my-portfolio-page/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>KitchenSync version 1.6 released!</title>
		<link>http://dispatchevent.org/mims/kitchensync-version-16-released/</link>
		<comments>http://dispatchevent.org/mims/kitchensync-version-16-released/#comments</comments>
		<pubDate>Wed, 15 Oct 2008 21:50:03 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[physics & motion]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[KitchenSync]]></category>
		<category><![CDATA[v1.6]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=428</guid>
		<description><![CDATA[KitchenSync version 1.6 is released! Guess what feature it doesn&#8217;t have yet&#8230; That&#8217;s right! There is STILL NO Color Tweening (unless you count ColorMatrixFilter tweens which it does have). However, I hope I can crank out and release version 2.0 &#8230; <a href="http://dispatchevent.org/mims/kitchensync-version-16-released/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://kitchensynclib.googlecode.com"><img class="alignnone" title="KitchenSync" src="http://mimswright.com/kitchensync/docs/img/KSLogo.png" alt="" width="515" height="110" /></a></p>
<p><strong>KitchenSync version 1.6 is released!</strong> Guess what feature it doesn&#8217;t have yet&#8230; That&#8217;s right! There is <strong>STILL NO Color Tweening</strong> (unless you count ColorMatrixFilter tweens which it does have). However, I hope I can crank out and release version 2.0 over the next two weeks which would have it.</p>
<p>Here are some of the features that 1.6 <strong>DOES </strong>have:</p>
<ul>
<li>Added a TweenFactory which provides an easy to use interface for creating new tweens including an object parser similar to FuseKit&#8217;s interface. You can now use something like:<br />
<code>var tween:ITween = TweenFactory.newTween({target:foo, properties:"x:0~100, y:500~200", duration:"3seconds", scale:1~5});</code></li>
<li>Altered KSTween to use multiple tween targets. Now includes methods like addTweenTarget(). This allows you to tween multiple properties with a single KSTween object!</li>
<li>Added an optimized implementation of IAction called KSSimpleTween. This class showed a 25% performance increase over KSTween!</li>
<li>Added SoundTransformTarget for changing volume or panning of a sound.</li>
<li>Added new action groups including:
<ul>
<li>KSSimultaneousEndGroup which causes all children to end simultaneously. This is like a parallel group in reverse.</li>
<li>KSSteppedSequenceGroup for sequencing PowerPoint-like applications. This automatically pauses the group after each child is completed. Instant slideshow!</li>
</ul>
</li>
<li>Finished adding IAction interface. This allows more flexible and customized use of the synchronizer by allowing you to create actions without using the AbstractAction superclass.</li>
<li>Also added ITween and ISynchronizerClient interfaces</li>
<li>Changed the license from LGPL to MIT license.</li>
<li>For a complete list, check out the <a href="http://kitchensynclib.googlecode.com/svn/trunk/docs/changelog.txt">ChangeLog</a>!</li>
</ul>
<p>To get the latest version, go to the Google Code <a href="http://code.google.com/p/kitchensynclib/">project page</a>. Thanks and enjoy!</p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/mims/kitchensync-version-16-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>KitchenSync demo contest deadline extended</title>
		<link>http://dispatchevent.org/mims/kitchensync-demo-contest-deadline-extended/</link>
		<comments>http://dispatchevent.org/mims/kitchensync-demo-contest-deadline-extended/#comments</comments>
		<pubDate>Wed, 15 Oct 2008 18:00:06 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[KitchenSync]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=426</guid>
		<description><![CDATA[The KitchenSync demo contest&#8217;s deadline has been extended from today to next Monday, October 20. Get submittin&#8217;!]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://dispatchevent.org/mims/ks-demo-contest/">KitchenSync demo contest&#8217;</a>s deadline has been extended from today to next Monday, October 20. Get submittin&#8217;!</p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/mims/kitchensync-demo-contest-deadline-extended/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Flash player 10</title>
		<link>http://dispatchevent.org/calebjohnston/flash-player-10/</link>
		<comments>http://dispatchevent.org/calebjohnston/flash-player-10/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 14:32:25 +0000</pubDate>
		<dc:creator>Caleb Johnston</dc:creator>
				<category><![CDATA[AIR]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=418</guid>
		<description><![CDATA[Its that time again. Time to get into the latest and greatest tech from one of those giant software engineering companies. This time, the tech is Adobe&#8217;s Flash player 10. Step 1: download the Flex 4 SDK and the Flash &#8230; <a href="http://dispatchevent.org/calebjohnston/flash-player-10/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Its that time again. Time to get into the latest and greatest tech from one of those giant software engineering companies. This time, the tech is Adobe&#8217;s Flash player 10.</p>
<p>Step 1: <a title="Adobe Open Source - Flex 4" href="http://opensource.adobe.com/wiki/display/flexsdk/Download+Flex+4">download the Flex 4 SDK and the Flash player 10 (debug version).</a></p>
<p>Step 2: Create a fresh config file <a title="target Flash player 10" href="http://opensource.adobe.com/wiki/display/flexsdk/Targeting+Flash+Player+10+Beta">that will target Flash player 10</a>.</p>
<p>Step 3: <a title="compile your swf" href="http://livedocs.adobe.com/flex/3/html/help.html?content=compilers_13.html">Use MXMLC to compile your Actionscript or MXML file.</a></p>
<p>Step 4: <a title="AS3 with Flash 10" href="http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/">Explore AS3</a> with <a title="AS3 Flash 10 language reference" href="http://help.adobe.com/en_US/AS3LCR/Flash_10.0/index.html">Flash 10!</a></p>
<p>I&#8217;ve only tinkered around a bit at this point. But as soon as I get a chance to build a crazy app, I&#8217;ll have a more thorough write-up. So far, I&#8217;m quite excited at the new features. Be sure to read up on the following:</p>
<p><a title="Vector class" href="http://help.adobe.com/en_US/AS3LCR/Flash_10.0/Vector.html">new Vector class</a></p>
<p><a title="inverse kinematics!" href="http://help.adobe.com/en_US/AS3LCR/Flash_10.0/fl/ik/package-detail.html">The inverse kinematics package</a></p>
<p><a title="new Shader class" href="http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/display/Shader.html">The new Shader class</a></p>
<p><a title="Flash 10 text engine" href="http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/text/engine/package-detail.html">The all new text engine package</a></p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/calebjohnston/flash-player-10/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>CS4 Launches on my birthday</title>
		<link>http://dispatchevent.org/mims/cs4-launches-on-my-birthday/</link>
		<comments>http://dispatchevent.org/mims/cs4-launches-on-my-birthday/#comments</comments>
		<pubDate>Sat, 20 Sep 2008 23:15:40 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[cs4]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[photoshop]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=414</guid>
		<description><![CDATA[Happy birthday to me. Adobe CS4 is scheduled to launch on my birthday, next Tuesday. To catch the unveiling, register here.]]></description>
			<content:encoded><![CDATA[<p><a href="http://adobe.istreamplanet.com/"><img class="alignnone size-medium wp-image-415" title="cs4launch" src="http://dispatchevent.org/wp-content/uploads/2008/09/picture-12-300x90.png" alt="" width="300" height="90" /></a></p>
<p>Happy birthday to me. Adobe CS4 is scheduled to launch on my birthday, next Tuesday. To catch the unveiling, <a href=" http://adobe.istreamplanet.com/" target="_blank">register here.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://dispatchevent.org/mims/cs4-launches-on-my-birthday/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
	</channel>
</rss>

