Category Archives: Programming

All things code.

Matryoshka Functions

The other day, I was working with the Flex function BindingUtil.bindProperty(). I always have a hard time remembering which pair of arguments comes first, the ‘site’ or the ‘host’ and to be honest, the names don’t really make much sense … Continue reading

Posted in AS3, Objective-C, Programming, Tips, Tricks, and Hacks | 3 Comments

Side-by-side comparison shows blitting isn’t a huge speed bump

This isn’t a new article, but it touches on a topic I’ve heard a lot about recently. That is, pixel ‘blitting‘. Blitting is an old school process used in sprite-based games of essentially erasing a spot in a bitmap image … Continue reading

Posted in AS3, Programming, Tips, Tricks, and Hacks, Videogames | Tagged , , , , | 3 Comments

IDisplayObject? – Getting around the lack of an interface for the DisplayObject in Flash

Interfaces are amazing things. When I was young and green, I didn’t understand their purpose, but after working with them for a while, I will defend their use to the end. I try to create lots of interfaces early on … Continue reading

Posted in Architecture, AS3, Programming, Tips, Tricks, and Hacks | Tagged , , , , , | 7 Comments

Using XML Schemas in Eclipse / FlexBuilder

UPDATE: After reading the entry by Misprintt on the SchemaManager and XMLDecoder more thoroughly, I felt the need to tell you all to go check it out! This is a very powerful undocumented feature of Flex (why undocumented?) that could … Continue reading

Posted in Flex, Programming, Tips, Tricks, and Hacks, Tutorial | Tagged , , , , , | 2 Comments

MVC cheat sheet

Sometimes I forget the details of whether my Model should know about my Controller and that sort of thing. I found this little MVC cheat sheet on the internet that got me straightened out in a jiffy with step-by-step instructions. … Continue reading

Posted in Architecture, Programming | Tagged , , , , | 4 Comments