Category Archives: AIR

Adobe AIR (formerly Apollo)

Double Dissapointment

ECMA script 4 (or 3.1) and OpenGL 3. I may be in the (rare?) position of being highly interested in two disparate technologies. The first being an online scripting language standard governed by ECMA (used in Javascript & Actionscript). The … Continue reading

Posted in AIR, AS3, Discussion, Flash, Flex, Meta, News, Programming, Videogames | Tagged | Leave a comment

Actionscript 3 performance tuning review

After late-night conversations amongst coworkers and friends over beers, I’ve discovered that many flash developers remain unfamiliar with AVM2′s inter workings. A while ago, I found a couple documents which have benefited me greatly in understanding AVM2 and AS3: Actionscript … Continue reading

Posted in AIR, Architecture, AS3, Flash, Flex, Programming | 6 Comments

Tweening timeline animations with KitchenSync

One of the new features in KitchenSync 1.5 is the ability to tween animations on a MovieClip’s timeline… and I’m not just talking about gotoAndPlay(), I’m talking about controlling the starting and stopping points, speed, and easing functions of an … Continue reading

Posted in AIR, AS3, Flash, Flex, Lab, physics & motion, Site-seeing, Tutorial, Videogames | Tagged | 2 Comments

Pimp my ‘clipse – a list of must-have Eclipse plug-ins for Flex/Flash Development

FlexBuilder may have its ups and downs but it still remains my pick for best AS3/MXML editor on the market (with TextMate not far behind). Part of the beauty of FlexBuilder is that it’s built on the Eclipse SDK, one … Continue reading

Posted in AIR, AS3, Flex, Programming, Tips, Tricks, and Hacks, Tutorial | 16 Comments

New Releases on Adobe Labs

Flex 3 public beta is out. AIR public beta is out. and while you’re at it… Flash Lite 3 New Flash Player and BlazeDS, whatever that is. (Hint: despite the name, this is not Flash CS3 for Gameboy)

Posted in AIR, AS3, Flash, Flex, News, Programming, Site-seeing | 2 Comments