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	<title>dispatchEvent()™ &#187; Project</title>
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	<link>http://dispatchevent.org</link>
	<description>Collective thoughts on the Flash Platform, iOS, Unity, and any other technology we use.</description>
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		<title>Balloono: Based on a True Story!</title>
		<link>http://dispatchevent.org/roger/balloono-based-on-a-true-story/</link>
		<comments>http://dispatchevent.org/roger/balloono-based-on-a-true-story/#comments</comments>
		<pubDate>Tue, 23 Dec 2008 19:48:21 +0000</pubDate>
		<dc:creator>Roger Braunstein</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Videogames]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=549</guid>
		<description><![CDATA[Check out the latest ridiculous multiplayer chaos unleashed by those crazy, crazy test tube babies at IILWY, Balloono! I developed this game, but it wouldn&#8217;t exist without the awesome assistance of EJ, Ken, Daniel, and Charles. For taking it the last mile (or five) and adding lots of great art and polish, THANKS! Great work [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.balloono.com/"><img src="http://dispatchevent.org/wp-content/uploads/2008/12/capture004.png" alt="Balloono" title="Balloono" style="float: right; margin-left: 1em" width="117" height="86" /></a></p>
<p>Check out the latest ridiculous multiplayer chaos unleashed by those crazy, crazy test tube babies at IILWY, <a href="http://www.balloono.com/">Balloono!</a> I developed this game, but it wouldn&#8217;t exist without the awesome assistance of EJ, Ken, Daniel, and Charles. For taking it the last mile (or five) and adding lots of great art and polish, THANKS! Great work you guys! Oh yeah, and you&#8217;re cool too, Mark.</p>
<p>Keep coming back, &#8217;cause I&#8217;m sure IILWY will be adding more levels and other bonus monkey jams! And hey, if you like the game, it couldn&#8217;t hurt to <a href="http://www.newgrounds.com/portal/view/475255">vote for it on Newgrounds</a>, right?</p>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>KitchenSync version 1.6 released!</title>
		<link>http://dispatchevent.org/mims/kitchensync-version-16-released/</link>
		<comments>http://dispatchevent.org/mims/kitchensync-version-16-released/#comments</comments>
		<pubDate>Wed, 15 Oct 2008 21:50:03 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[AS3]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[physics & motion]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[KitchenSync]]></category>
		<category><![CDATA[v1.6]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=428</guid>
		<description><![CDATA[KitchenSync version 1.6 is released! Guess what feature it doesn&#8217;t have yet&#8230; That&#8217;s right! There is STILL NO Color Tweening (unless you count ColorMatrixFilter tweens which it does have). However, I hope I can crank out and release version 2.0 over the next two weeks which would have it. Here are some of the features [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://kitchensynclib.googlecode.com"><img class="alignnone" title="KitchenSync" src="http://mimswright.com/kitchensync/docs/img/KSLogo.png" alt="" width="515" height="110" /></a></p>
<p><strong>KitchenSync version 1.6 is released!</strong> Guess what feature it doesn&#8217;t have yet&#8230; That&#8217;s right! There is <strong>STILL NO Color Tweening</strong> (unless you count ColorMatrixFilter tweens which it does have). However, I hope I can crank out and release version 2.0 over the next two weeks which would have it.</p>
<p>Here are some of the features that 1.6 <strong>DOES </strong>have:</p>
<ul>
<li>Added a TweenFactory which provides an easy to use interface for creating new tweens including an object parser similar to FuseKit&#8217;s interface. You can now use something like:<br />
<code>var tween:ITween = TweenFactory.newTween({target:foo, properties:"x:0~100, y:500~200", duration:"3seconds", scale:1~5});</code></li>
<li>Altered KSTween to use multiple tween targets. Now includes methods like addTweenTarget(). This allows you to tween multiple properties with a single KSTween object!</li>
<li>Added an optimized implementation of IAction called KSSimpleTween. This class showed a 25% performance increase over KSTween!</li>
<li>Added SoundTransformTarget for changing volume or panning of a sound.</li>
<li>Added new action groups including:
<ul>
<li>KSSimultaneousEndGroup which causes all children to end simultaneously. This is like a parallel group in reverse.</li>
<li>KSSteppedSequenceGroup for sequencing PowerPoint-like applications. This automatically pauses the group after each child is completed. Instant slideshow!</li>
</ul>
</li>
<li>Finished adding IAction interface. This allows more flexible and customized use of the synchronizer by allowing you to create actions without using the AbstractAction superclass.</li>
<li>Also added ITween and ISynchronizerClient interfaces</li>
<li>Changed the license from LGPL to MIT license.</li>
<li>For a complete list, check out the <a href="http://kitchensynclib.googlecode.com/svn/trunk/docs/changelog.txt">ChangeLog</a>!</li>
</ul>
<p>To get the latest version, go to the Google Code <a href="http://code.google.com/p/kitchensynclib/">project page</a>. Thanks and enjoy!</p>
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		<item>
		<title>Interviewed about KitchenSync on Inside RIA blog</title>
		<link>http://dispatchevent.org/mims/interviewed-about-kitchensync-on-inside-ria-blog/</link>
		<comments>http://dispatchevent.org/mims/interviewed-about-kitchensync-on-inside-ria-blog/#comments</comments>
		<pubDate>Sun, 12 Oct 2008 06:56:27 +0000</pubDate>
		<dc:creator>Mims H Wright</dc:creator>
				<category><![CDATA[physics & motion]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[KitchenSync]]></category>

		<guid isPermaLink="false">http://dispatchevent.org/?p=424</guid>
		<description><![CDATA[Oh my goodness gracious sakes alive!* I have been interviewed about KitchenSync for InsideRIA blog by RJ Owen of EffectiveUI. RJ is a very swell guy. Mercy me!* Read! *My dear grandmother is prone to use expressions like this.]]></description>
			<content:encoded><![CDATA[<p>Oh my goodness gracious sakes alive!* I have been <a href="http://www.insideria.com/2008/09/an-interview-with-kitchen-sync.html" target="_blank">interviewed</a> about <a href="http://kitchensynclib.googlecode.com/" target="_blank">KitchenSync </a>for <a href="http://insideria.com/" target="_blank">InsideRIA blog</a> by<a href="http://www.oreillynet.com/pub/au/3442" target="_blank"> RJ Owen</a> of <a href="http://effectiveui.com/" target="_blank">EffectiveUI</a>. RJ is a very swell guy. Mercy me!*</p>
<p><a href="http://www.insideria.com/2008/09/an-interview-with-kitchen-sync.html" target="_blank">Read!</a></p>
<p><small>*My dear grandmother is prone to use expressions like this.</small></p>
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