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Category Archives: Videogames
Side-by-side comparison shows blitting isn’t a huge speed bump
This isn’t a new article, but it touches on a topic I’ve heard a lot about recently. That is, pixel ‘blitting‘. Blitting is an old school process used in sprite-based games of essentially erasing a spot in a bitmap image … Continue reading
Posted in AS3, Programming, Tips, Tricks, and Hacks, Videogames
Tagged animation, bit, blit, oldschool, sprite
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Suzuki Kizashi vs. Evil Weather game launches
I recently created this video game for Suzuki to promote the Kizashi’s all-wheel-drive performance. I threw this together in about 2.5 weeks starting with some code I wrote for the Global Game Jam. All in all, I’m pretty happy with … Continue reading
Posted in News, Videogames
Tagged auto, car, client, driving, game, portfolio, Videogames, work
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The Deepening – Select Your Own Adventure Edition
I’m very pleased to announce that one of my latest projects has just gone live. The Deepening – Select Your Own Adventure Edition has just gone up on Atom Films. Go give it a look, it’s hilarious. The video is … Continue reading
IGDA creates Flash in Games special interest group
The International Game Developers Association (IGDA) has recently formed a new special interest group for Flash games and Flash in the gaming industry. This promises to be a great resource for aspiring Flash game creators. Check out their Wiki and … Continue reading
Iron Flash Competition LA 2009
Last night, I participated in the Iron Flash competition at the LA Flash Users Group in Venice Beach. As in Iron Chef (my favourite television show), the participants are all skilled Flash users pitted against one another with the goal … Continue reading