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Category Archives: Videogames
Splume update!
The makers of Splume have made a port of their game for iPhone called iSplume. It uses the orientation of the screen to apply gravity to the blobs! I tried it out and must say that I was disappointent that … Continue reading
Pixen for Pixel Painting
I just wanted to quickly share this tool I found via Zach Archer’s Blog. It’s called Pixen and it’s an open-source Mac based pixel editing tool. The interface is familiar enough – kinda like Photoshop but designed specifically to deal … Continue reading
Posted in Design, Videogames
2 Comments
Tweening timeline animations with KitchenSync
One of the new features in KitchenSync 1.5 is the ability to tween animations on a MovieClip’s timeline… and I’m not just talking about gotoAndPlay(), I’m talking about controlling the starting and stopping points, speed, and easing functions of an … Continue reading
Posted in AIR, AS3, Flash, Flex, Lab, Site-seeing, Tutorial, Videogames, physics & motion
Tagged KitchenSync
2 Comments
Splume
Like puyo puyo + world of goo + puzzle bobble TIP: this actually broke Firefox for me but worked in Safari.
Posted in Videogames, physics & motion
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