Category Archives: Videogames

Balloono: Based on a True Story!

Check out the latest ridiculous multiplayer chaos unleashed by those crazy, crazy test tube babies at IILWY, Balloono! I developed this game, but it wouldn’t exist without the awesome assistance of EJ, Ken, Daniel, and Charles. For taking it the … Continue reading

Posted in Flash, News, Project, Videogames | 5 Comments

Get together for the Global Game Jam 2009 [Update]

UPDATE! The locations page is now live and the site has been revamped. As a member of IGDA I was recently informed of an event in January called the Global Game Jam and I wanted to share it with you. … Continue reading

Posted in In Real Life, Videogames | Leave a comment

Splume update!

The makers of Splume have made a port of their game for iPhone called iSplume. It uses the orientation of the screen to apply gravity to the blobs! I tried it out and must say that I was disappointent that … Continue reading

Posted in Videogames | Tagged , | Leave a comment

Pixen for Pixel Painting

I just wanted to quickly share this tool I found via Zach Archer’s Blog. It’s called Pixen and it’s an open-source Mac based pixel editing tool. The interface is familiar enough – kinda like Photoshop but designed specifically to deal … Continue reading

Posted in Design, Videogames | 2 Comments

Double Dissapointment

ECMA script 4 (or 3.1) and OpenGL 3. I may be in the (rare?) position of being highly interested in two disparate technologies. The first being an online scripting language standard governed by ECMA (used in Javascript & Actionscript). The … Continue reading

Posted in AIR, AS3, Discussion, Flash, Flex, Meta, News, Programming, Videogames | Tagged | Leave a comment