
This is just a quick little flow-chart. A project I’m working on includes a ‘Simon-says’ type game. I thought I’d share my notes on how the game logic will work.
Update: Here’s my quick prototype (before skinning)

This is just a quick little flow-chart. A project I’m working on includes a ‘Simon-says’ type game. I thought I’d share my notes on how the game logic will work.
Update: Here’s my quick prototype (before skinning)
Would be cool if there were a compiler to spit out an actual game of the flow diagram :)
PS. A while ago I implemented this game actually and its multiplayer.
http://nonoba.com/zproxy/avalon-simon-says