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	<title>Comments on: Hand Me That Cursor, Would You?</title>
	<atom:link href="http://dispatchevent.org/roger/hand-me-that-cursor-would-you/feed/" rel="self" type="application/rss+xml" />
	<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/</link>
	<description>Collective thoughts on the Flash Platform, iOS, Unity, and any other technology we use.</description>
	<lastBuildDate>Tue, 24 Jan 2012 12:18:11 +0000</lastBuildDate>
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	<item>
		<title>By: Lawrie</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-177249</link>
		<dc:creator>Lawrie</dc:creator>
		<pubDate>Tue, 30 Nov 2010 19:49:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-177249</guid>
		<description>Dude, I had *no* idea about the _up, _over and _down frame labels on MCs. That is mental.</description>
		<content:encoded><![CDATA[<p>Dude, I had *no* idea about the _up, _over and _down frame labels on MCs. That is mental.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sam tsohonis</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-177242</link>
		<dc:creator>sam tsohonis</dc:creator>
		<pubDate>Fri, 12 Nov 2010 17:49:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-177242</guid>
		<description>Hello
I am trying to get the tab navigation set up on an array of 48 MC buttons I have physically on the stage. I can use stage.focus to force one into focus but the tab key just will not work for me. Is this because I am calling the tab-related properties in an array?

&lt;code&gt;
for each (var item in btnArray){
		item.focusEnabled = true;
		item.tabChildren = false;
		item.buttonMode = true;
		item.useHandCursor = true;
		item.focusRect=true;
		item.tabIndex = btnArray.indexOf(item);
		item.addEventListener(MouseEvent.MOUSE_OVER,btnGlow);
		item.addEventListener(MouseEvent.MOUSE_OUT, btnFade);
		item.addEventListener(MouseEvent.CLICK, loadPic);
		item.addEventListener(FocusEvent.FOCUS_IN, focusIt);
		item.addEventListener(FocusEvent.FOCUS_OUT, blurIt);
		function focusIt(e:FocusEvent):void{
			e.currentTarget.gotoAndStop(6);
		}
		function blurIt(e:FocusEvent):void{
			e.currentTarget.gotoAndStop(1);
		}
		trace(item.tabIndex);
&lt;/code&gt;</description>
		<content:encoded><![CDATA[<p>Hello<br />
I am trying to get the tab navigation set up on an array of 48 MC buttons I have physically on the stage. I can use stage.focus to force one into focus but the tab key just will not work for me. Is this because I am calling the tab-related properties in an array?</p>
<p><code><br />
for each (var item in btnArray){<br />
		item.focusEnabled = true;<br />
		item.tabChildren = false;<br />
		item.buttonMode = true;<br />
		item.useHandCursor = true;<br />
		item.focusRect=true;<br />
		item.tabIndex = btnArray.indexOf(item);<br />
		item.addEventListener(MouseEvent.MOUSE_OVER,btnGlow);<br />
		item.addEventListener(MouseEvent.MOUSE_OUT, btnFade);<br />
		item.addEventListener(MouseEvent.CLICK, loadPic);<br />
		item.addEventListener(FocusEvent.FOCUS_IN, focusIt);<br />
		item.addEventListener(FocusEvent.FOCUS_OUT, blurIt);<br />
		function focusIt(e:FocusEvent):void{<br />
			e.currentTarget.gotoAndStop(6);<br />
		}<br />
		function blurIt(e:FocusEvent):void{<br />
			e.currentTarget.gotoAndStop(1);<br />
		}<br />
		trace(item.tabIndex);<br />
</code></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pablo</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-177032</link>
		<dc:creator>Pablo</dc:creator>
		<pubDate>Fri, 28 May 2010 03:28:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-177032</guid>
		<description>Thanks so much !!</description>
		<content:encoded><![CDATA[<p>Thanks so much !!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Timo</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-164182</link>
		<dc:creator>Timo</dc:creator>
		<pubDate>Sat, 05 Dec 2009 18:31:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-164182</guid>
		<description>Great, thanks -- was scratching my head over this one...</description>
		<content:encoded><![CDATA[<p>Great, thanks &#8212; was scratching my head over this one&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bacca</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-158574</link>
		<dc:creator>Bacca</dc:creator>
		<pubDate>Fri, 18 Sep 2009 08:59:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-158574</guid>
		<description>The problem with having a MovieClip or Sprite above your textField is that you then have no way of clicking the textField.\n\nIf the click event is based on the textField because you wish to access the target.text you are pretty boned.</description>
		<content:encoded><![CDATA[<p>The problem with having a MovieClip or Sprite above your textField is that you then have no way of clicking the textField.\n\nIf the click event is based on the textField because you wish to access the target.text you are pretty boned.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AM3</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-144155</link>
		<dc:creator>AM3</dc:creator>
		<pubDate>Thu, 09 Apr 2009 17:24:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-144155</guid>
		<description>Setting mouseChildren to false is not good if you are storing variables in your button. This will kill any stored button data.
txtHolder_sp.mouseChildren = false;

My solution was to just add a 0% alpha graphic (mc, sprite...etc) above the text. This fixed my AS3 button text cursor issue.

- Alex</description>
		<content:encoded><![CDATA[<p>Setting mouseChildren to false is not good if you are storing variables in your button. This will kill any stored button data.<br />
txtHolder_sp.mouseChildren = false;</p>
<p>My solution was to just add a 0% alpha graphic (mc, sprite&#8230;etc) above the text. This fixed my AS3 button text cursor issue.</p>
<p>- Alex</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: seventy6</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-140128</link>
		<dc:creator>seventy6</dc:creator>
		<pubDate>Sat, 28 Feb 2009 12:03:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-140128</guid>
		<description>nice simple tutorial. cheers n</description>
		<content:encoded><![CDATA[<p>nice simple tutorial. cheers n</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Xander</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-132606</link>
		<dc:creator>Xander</dc:creator>
		<pubDate>Sun, 14 Dec 2008 03:48:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-132606</guid>
		<description>Oh my god thank you!

It was so hard to find information on the web how to make a text behave as button and using a hand cursor in flash</description>
		<content:encoded><![CDATA[<p>Oh my god thank you!</p>
<p>It was so hard to find information on the web how to make a text behave as button and using a hand cursor in flash</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-119169</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Fri, 04 Jul 2008 13:24:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-119169</guid>
		<description>whoops should be:

txtHolder_sp.addChild(Text_txt);//enbed TextField in the Sprite
this.addChild(txtHolder_sp);//show the Sprite on the stage

How do I edit a comment I left here? Thanks again.</description>
		<content:encoded><![CDATA[<p>whoops should be:</p>
<p>txtHolder_sp.addChild(Text_txt);//enbed TextField in the Sprite<br />
this.addChild(txtHolder_sp);//show the Sprite on the stage</p>
<p>How do I edit a comment I left here? Thanks again.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-119168</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Fri, 04 Jul 2008 13:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-119168</guid>
		<description>I added two lines at the end to make the embeding clear:

var txtHolder_sp:Sprite = new Sprite;
var Text_txt:TextField = new TextField;
txtHolder_sp.buttonMode = true;
txtHolder_sp.mouseChildren = false;/* This allows the hand cursor to turn on if a TextField is embedded in the Sprite.*/
Text_txt.text = â€˜clickable textâ€™
txtHolder.addChild(nameText);//enbed TextField in the Sprite
this.addChild(txtHolder);//show the Sprite on the stage</description>
		<content:encoded><![CDATA[<p>I added two lines at the end to make the embeding clear:</p>
<p>var txtHolder_sp:Sprite = new Sprite;<br />
var Text_txt:TextField = new TextField;<br />
txtHolder_sp.buttonMode = true;<br />
txtHolder_sp.mouseChildren = false;/* This allows the hand cursor to turn on if a TextField is embedded in the Sprite.*/<br />
Text_txt.text = â€˜clickable textâ€™<br />
txtHolder.addChild(nameText);//enbed TextField in the Sprite<br />
this.addChild(txtHolder);//show the Sprite on the stage</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tim</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-119109</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Fri, 04 Jul 2008 01:39:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-119109</guid>
		<description>Thanks! Helped me a ton. I have a TextField embedded in a Sprite which I wanted to have a hand cursor. Here is what I did with your help:

var txtHolder_sp:Sprite = new Sprite;
var Text_txt:TextField = new TextField;
     txtHolder_sp.buttonMode = true;
     txtHolder_sp.mouseChildren = false;/* This allows the hand cursor to turn on if a TextField is embedded in the Sprite.*/
     Text_txt.text = &#039;clickable text&#039;</description>
		<content:encoded><![CDATA[<p>Thanks! Helped me a ton. I have a TextField embedded in a Sprite which I wanted to have a hand cursor. Here is what I did with your help:</p>
<p>var txtHolder_sp:Sprite = new Sprite;<br />
var Text_txt:TextField = new TextField;<br />
     txtHolder_sp.buttonMode = true;<br />
     txtHolder_sp.mouseChildren = false;/* This allows the hand cursor to turn on if a TextField is embedded in the Sprite.*/<br />
     Text_txt.text = &#8216;clickable text&#8217;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Flash Notes: Properties, Button Event Listeners &#187; Webomatica - Technology and Entertainment Digest</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-115386</link>
		<dc:creator>Flash Notes: Properties, Button Event Listeners &#187; Webomatica - Technology and Entertainment Digest</dc:creator>
		<pubDate>Sun, 11 May 2008 03:28:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-115386</guid>
		<description>[...] Note #2: When designing more complex buttons, I noticed if there are other elements within the button movie clip, the listeners can register false. There are additional properties to limit the event behavior of movie clips within movie clips (&#8221;children&#8221;). So in the above example, I set the property &#8220;mouseChildren&#8221; of myButton to false (mybutton.mouseChildren = false). Read more about this subject at Partly Human. [...]</description>
		<content:encoded><![CDATA[<p>[...] Note #2: When designing more complex buttons, I noticed if there are other elements within the button movie clip, the listeners can register false. There are additional properties to limit the event behavior of movie clips within movie clips (&#8221;children&#8221;). So in the above example, I set the property &#8220;mouseChildren&#8221; of myButton to false (mybutton.mouseChildren = false). Read more about this subject at Partly Human. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pickels</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-50114</link>
		<dc:creator>Pickels</dc:creator>
		<pubDate>Fri, 02 Nov 2007 15:59:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-50114</guid>
		<description>Thanks for the info. I am also new to as 3.0 and this helped a lot. =)</description>
		<content:encoded><![CDATA[<p>Thanks for the info. I am also new to as 3.0 and this helped a lot. =)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: nick</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-49674</link>
		<dc:creator>nick</dc:creator>
		<pubDate>Thu, 01 Nov 2007 19:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-49674</guid>
		<description>Very helpful! Was struggling with this one.</description>
		<content:encoded><![CDATA[<p>Very helpful! Was struggling with this one.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sunil</title>
		<link>http://dispatchevent.org/roger/hand-me-that-cursor-would-you/comment-page-1/#comment-15185</link>
		<dc:creator>Sunil</dc:creator>
		<pubDate>Thu, 28 Jun 2007 16:21:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/hand-me-that-cursor-would-you#comment-15185</guid>
		<description>Thanks for that! I&#039;m just starting out on AS3 and was scratching my head on that one.</description>
		<content:encoded><![CDATA[<p>Thanks for that! I&#8217;m just starting out on AS3 and was scratching my head on that one.</p>
]]></content:encoded>
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