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	<title>Comments on: Introduction to Flex Resource Bundles</title>
	<atom:link href="http://dispatchevent.org/roger/introduction-to-flex-resource-bundles/feed/" rel="self" type="application/rss+xml" />
	<link>http://dispatchevent.org/roger/introduction-to-flex-resource-bundles/</link>
	<description>Collective thoughts of the New York Flash community</description>
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		<title>By: Roger Braunstein</title>
		<link>http://dispatchevent.org/roger/introduction-to-flex-resource-bundles/comment-page-1/#comment-130642</link>
		<dc:creator>Roger Braunstein</dc:creator>
		<pubDate>Wed, 12 Nov 2008 22:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/introduction-to-flex-resource-bundles#comment-130642</guid>
		<description>&lt;a href=&quot;#comment-130612&quot; rel=&quot;nofollow&quot;&gt;@James&lt;/a&gt;,

Resource bundles work with Flex and use its built-in managers. You would be hard-pressed to excise this part of the framework and selectively make this work in an AS3-only project, though I&#039;m sure it&#039;s technically possible.

I know what you are after, though - I want the same flexibility. These days in my AS3-only projects, I will always have a copy deck XML file and CopyDeck singleton class. I use the following techniques to make this copy stupid-easy to include in my projects:

&lt;a href=&quot;http://dispatchevent.org/roger/instant-model-binding-with-reflection/&quot; rel=&quot;nofollow&quot;&gt;Automatic Model Binding&lt;/a&gt;
and occasionally, when I don&#039;t want to load the copy deck at runtime,
&lt;a href=&quot;http://dispatchevent.org/roger/embed-almost-anything-in-your-swf/&quot; rel=&quot;nofollow&quot;&gt;Arbitrary Data Embedding&lt;/a&gt;

This makes things pretty easy.</description>
		<content:encoded><![CDATA[<p><a href="#comment-130612" rel="nofollow">@James</a>,</p>
<p>Resource bundles work with Flex and use its built-in managers. You would be hard-pressed to excise this part of the framework and selectively make this work in an AS3-only project, though I&#8217;m sure it&#8217;s technically possible.</p>
<p>I know what you are after, though &#8211; I want the same flexibility. These days in my AS3-only projects, I will always have a copy deck XML file and CopyDeck singleton class. I use the following techniques to make this copy stupid-easy to include in my projects:</p>
<p><a href="http://dispatchevent.org/roger/instant-model-binding-with-reflection/" rel="nofollow">Automatic Model Binding</a><br />
and occasionally, when I don&#8217;t want to load the copy deck at runtime,<br />
<a href="http://dispatchevent.org/roger/embed-almost-anything-in-your-swf/" rel="nofollow">Arbitrary Data Embedding</a></p>
<p>This makes things pretty easy.</p>
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	<item>
		<title>By: James Rowley</title>
		<link>http://dispatchevent.org/roger/introduction-to-flex-resource-bundles/comment-page-1/#comment-130612</link>
		<dc:creator>James Rowley</dc:creator>
		<pubDate>Wed, 12 Nov 2008 11:56:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/introduction-to-flex-resource-bundles#comment-130612</guid>
		<description>Hi - i need to use resource bundles with Flash, not Flex. Would this work well in AS3 too - or does it require the power of Flex ? If it does - do u have any examples in AS3 only?</description>
		<content:encoded><![CDATA[<p>Hi &#8211; i need to use resource bundles with Flash, not Flex. Would this work well in AS3 too &#8211; or does it require the power of Flex ? If it does &#8211; do u have any examples in AS3 only?</p>
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	<item>
		<title>By: David</title>
		<link>http://dispatchevent.org/roger/introduction-to-flex-resource-bundles/comment-page-1/#comment-120856</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 24 Jul 2008 08:59:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/introduction-to-flex-resource-bundles#comment-120856</guid>
		<description>Hi Roger, great article!

What about the comment of Eric...  I was wondering the same thing.
Resource bundles are a great, easy and fast way to modify your app without crawling through your code. But you still have to recompile it..

Two years ago,  probably was with Flex 1.5, i had to develop an easy app that should have 3 different versions,  depending on language and another variable,  some text, colors and images should change.   
I opted for an xml configuration file that was loaded after reading a FlashVars in html..    So if the client wants to have a text or image change, i, or even himself, can just easily update the xml on the server and that&#039;s it.

What are the backdraws of this solution and what do you suggest since Flex has changed a lot during the past two years...
bye</description>
		<content:encoded><![CDATA[<p>Hi Roger, great article!</p>
<p>What about the comment of Eric&#8230;  I was wondering the same thing.<br />
Resource bundles are a great, easy and fast way to modify your app without crawling through your code. But you still have to recompile it..</p>
<p>Two years ago,  probably was with Flex 1.5, i had to develop an easy app that should have 3 different versions,  depending on language and another variable,  some text, colors and images should change.<br />
I opted for an xml configuration file that was loaded after reading a FlashVars in html..    So if the client wants to have a text or image change, i, or even himself, can just easily update the xml on the server and that&#8217;s it.</p>
<p>What are the backdraws of this solution and what do you suggest since Flex has changed a lot during the past two years&#8230;<br />
bye</p>
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	<item>
		<title>By: Eric</title>
		<link>http://dispatchevent.org/roger/introduction-to-flex-resource-bundles/comment-page-1/#comment-120645</link>
		<dc:creator>Eric</dc:creator>
		<pubDate>Tue, 22 Jul 2008 14:09:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/introduction-to-flex-resource-bundles#comment-120645</guid>
		<description>Hi Roger, 

Great article, i was wondering however if its possible to load the properties file from an external source during runtime. I need to be able to change the properties file without recompiling the entire code and redeploying. Thanks in advance

/Eric</description>
		<content:encoded><![CDATA[<p>Hi Roger, </p>
<p>Great article, i was wondering however if its possible to load the properties file from an external source during runtime. I need to be able to change the properties file without recompiling the entire code and redeploying. Thanks in advance</p>
<p>/Eric</p>
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	<item>
		<title>By: Roms</title>
		<link>http://dispatchevent.org/roger/introduction-to-flex-resource-bundles/comment-page-1/#comment-119608</link>
		<dc:creator>Roms</dc:creator>
		<pubDate>Thu, 10 Jul 2008 08:54:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/introduction-to-flex-resource-bundles#comment-119608</guid>
		<description>Thanks for this, it&#039;s really interesting and you make it easy to understand :)</description>
		<content:encoded><![CDATA[<p>Thanks for this, it&#8217;s really interesting and you make it easy to understand :)</p>
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	<item>
		<title>By: 36 New, Cool Flex and AS3 Tools, Libraries and Components</title>
		<link>http://dispatchevent.org/roger/introduction-to-flex-resource-bundles/comment-page-1/#comment-117724</link>
		<dc:creator>36 New, Cool Flex and AS3 Tools, Libraries and Components</dc:creator>
		<pubDate>Sat, 24 May 2008 19:17:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/introduction-to-flex-resource-bundles#comment-117724</guid>
		<description>[...] Flex Resource Bundles What’s a resource bundle? It’s a set of values that you externalize from your source code in a properties file. And it can be swapped out at compile time or, with Flex 3, at runtime. Think of it like a style sheet for values. http://blog.extends.eventdispatcher.org/roger/introduction-to-flex-resource-bundles/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Flex Resource Bundles What’s a resource bundle? It’s a set of values that you externalize from your source code in a properties file. And it can be swapped out at compile time or, with Flex 3, at runtime. Think of it like a style sheet for values. <a href="http://blog.extends.eventdispatcher.org/roger/introduction-to-flex-resource-bundles/" rel="nofollow">http://blog.extends.eventdispatcher.org/roger/introduction-to-flex-resource-bundles/</a> [...]</p>
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	<item>
		<title>By: tripleaxis</title>
		<link>http://dispatchevent.org/roger/introduction-to-flex-resource-bundles/comment-page-1/#comment-116735</link>
		<dc:creator>tripleaxis</dc:creator>
		<pubDate>Wed, 14 May 2008 14:17:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/introduction-to-flex-resource-bundles#comment-116735</guid>
		<description>Great that someone&#039;s put up an article about bundles. 
When I first saw it in the feature list, I mentally ticked it for a review at a later date, but kinda never did. 

*rolls up sleeves and thumbs jet-pack catalogue*</description>
		<content:encoded><![CDATA[<p>Great that someone&#8217;s put up an article about bundles.<br />
When I first saw it in the feature list, I mentally ticked it for a review at a later date, but kinda never did. </p>
<p>*rolls up sleeves and thumbs jet-pack catalogue*</p>
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	<item>
		<title>By: shaun</title>
		<link>http://dispatchevent.org/roger/introduction-to-flex-resource-bundles/comment-page-1/#comment-115163</link>
		<dc:creator>shaun</dc:creator>
		<pubDate>Fri, 09 May 2008 14:16:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.partlyhuman.com/blog/roger/introduction-to-flex-resource-bundles#comment-115163</guid>
		<description>Nice article. Thanks.</description>
		<content:encoded><![CDATA[<p>Nice article. Thanks.</p>
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