Hey guys, this is a quick thing I’ve run into while using the beta of the iPhone OS 3.2 SDK. If you create an iPhone project for iPhone OS 3.2, you might notice that every time you launch it, it appears in the iPad simulator instead of the iPhone simulator.
If this happens to you, it’s because 3.2 isn’t available on the iPhone yet, so regardless of your active configuration, the project has to run on iPad. For now, to fix this, you’ll want to roll your project back to iPhone OS 3.1.3 or earlier. Just go into your project info → Build Settings and set the Base SDK to iPhone Device 3.1.3 (or what have you). You’ll also want to make sure that SDK version is active in the Active SDK run settings.
I know this little fix is only going to be necessary for a short while, but if you were one of the 14 people wondering why this happens, there you go.