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Tag Archives: animation
Side-by-side comparison shows blitting isn’t a huge speed bump
This isn’t a new article, but it touches on a topic I’ve heard a lot about recently. That is, pixel ‘blitting‘. Blitting is an old school process used in sprite-based games of essentially erasing a spot in a bitmap image … Continue reading
Posted in AS3, Programming, Tips, Tricks, and Hacks, Videogames
Tagged animation, bit, blit, oldschool, sprite
2 Comments
KitchenSync Version 2.0 is now available!
I’m very proud to announce that the second version of KitchenSync has arrived! What started as a labour of love about 3 years ago has finally gotten its first much needed upgrade. Just about everything in this version is newer … Continue reading
Posted in AS3, News, physics & motion
Tagged animation, KitchenSync, launch, tween, version2.0
1 Comment
KitchenSync version 1.6 released!
KitchenSync version 1.6 is released! Guess what feature it doesn’t have yet… That’s right! There is STILL NO Color Tweening (unless you count ColorMatrixFilter tweens which it does have). However, I hope I can crank out and release version 2.0 … Continue reading
Posted in AS3, News, Project, physics & motion
Tagged animation, announcement, KitchenSync, News, v1.6
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KitchenSync demo contest deadline extended
The KitchenSync demo contest’s deadline has been extended from today to next Monday, October 20. Get submittin’!
Announcing the KitchenSync demo contest
Leading up to the debut of KitchenSync 2.0 at the <head> conference this October, I’ve decided to solicit the community for some help with creating AWESOME DEMOS that show off the sequencing library. I’ve also decided to do this in … Continue reading